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Showing posts from 2019

"Landscapes of Memory..." Reading Response

I really appreciated reading this piece because it brought to light a view of the debated which I've hardly heard about or understood. I never thought about how seeing these figures or events being portrayed in positive or unrealistically ideal fashions could influence a viewer. As a response, I am still left unsure there is a right way with how to deal with the situation In my personal experience, I heard the problems people were having with these sculptures was merely rooted in the fact that they represented people and events as they were seen at the time, despite that it no longer follows the commonly accepted beliefs of the present. I understood this problem then to be emphasized by the plaques that were originally created to define the monuments for viewers with words that followed the old ideas. Therefor, I thought the problems were more in the need for the plaques to be updated with clauses that may or may not preserve the original intent, while building on to state the cu

Project 3; Progress Post 4

It is done! I said this in the last post, it's not perfect but I'll take it. Id say it's a win overall and I'm happy with it. I got all the pieces glued and I used sticky tack to get the structure attached to the base. Really, its 98% of what I had in mind and I'm impressed with myself for being able to recreate it to that level. My next step, if this were real, would be figuring out the materials I would need to build a functional prototype.  And honestly, and I just might keep this idea in my back pocket. I'm passionate about what it means to me and I wouldn't mind trying to make this come to life further. The idea and symbolism of my monument was directly inspired by my personal response to monuments across the US being removed. Given that the monuments are removed in feeling rooted of fear for the past, I felt what replaces them should be rooted in pride for the future. Participants enter the monument with their origin

Project 3; Progress Post 3

Printing went surprisingly well! While modeling, I purposely made every part of the structure into individual pieces. I figured this would be best in order to show off the model at the end, and reprint only as needed. Turns out, nothing needed to reprinted and even the words turned out pretty clearly! I won't say it was perfect. The walls didn't fit into the base slots I created, one of the inner walls I forgot to cut into two pieces, and it took a lot of wiggling and chipping to get the door frames into their places. It could be my fault for making everything exact fits, something with deforming as the plastic cooled, a scaling issue, or multiple of the above. I don't really know but I figured which ever it was wasn't worth trying to reprint. It turned out 99% correct, I'll accept the 1% error.  I'm seriously just happy that nothing broke. The walls are really thin, yet they survived. I don't think I could've asked for a better outcome in o

Project 3; Progress Post 2

I decided to use Fusion 360 to create my model. Because I used so many primary shapes, Fusion is the easiest to manipulate in order to make the cuts and build the structure I'm looking for.  I started with making the the main house, then went to town creating the holes. After the holes, I switched my focus to the base, during which I learned how to use a ramping tool that worked pretty perfectly. Lastly I did the words, using a word collage as guidance.  I like where it was going, but the words really weighed dow the program and ultimately had to call it quits before I put all the words on. Further, one wall did not receive any word treatment. It sucks but I accepted it. I'm really happy with how the rest of the model went. 

Project 3; Progress Post 1

As mentioned in my proposal, my concept was unfinished in planning. In order to finish and get an idea for how the model would be created, I used Maya to build a rough prototype. A very rough prototype.  A later beneficial idea as that I would be able to take my Maya reference and create an animation to demonstrate what my model would look like in the correct materials and functioning. Unfortunately, my modeling skills in Maya did not permit me to accurately rebuild the model. Additionally, importing the model file into Maya failed. Therefor the Maya model only functioned as a reference but it was much better to visualize from than drawings. 

Project 3; Artist Research

Artist:  Camille Utterback Website:  http://camilleutterback.com/category/projects/ Entangled, http://camilleutterback.com/projects/entangled I love all of the work by Camille Utterback. I'm really glad she was pointed out to me, her style and principles are basically what I desire to grow my art into. I love how interactive she makes her art and the captivating colors she uses in everything. It's so abstract, which normally I would shy away from, but the fact that it changes based on the level of interactivity with the audience. I find it really fun and is a good way to pull the audience in to think about the theme Utterback is trying to portray.  While its really difficult to pick a single work I love the most, my favorite is probably Entangled (2015). Basically is is a two sides structure with projections and shadows of colors. Based on the movements of participants on either side, the art moves and changes. This is really similar to her earlier work, Untitled

Nothing Important

An example of what happens when you teach someone how to use modeling/texturing software and then they get bored.

Project 3; Proposal

First off, I'm excited for this. Secondly, I really hope this comes together. Long story-short, the intent is to disrupt society's perception of reality through different rooms that will cast abnormal shadows and lights on the audience. Various rooms will lead into a final space that will serve as a call for universal acceptance of past, self, love, differences, and applying that to how the world and future is to be looked at. Specifically, the last room will achieve this through casting shadows of words of inspiration, which will also benefit as being slightly more literal and able to be understood by the large, general audience. The only thing that I haven't figured out yet is where this should go and how it should be installed. My intent is for my monument to take the place of one of the controversial removed monument, as to serve as a direct response of the previous monument's removal. As for how it will be installed, that follows the fa

Project 2, FINISHED!

Journey Dragons Star Trek Game of Thrones Phoenix Portal  The coasters turned out exactly as intended! Super-duper happy about them and for completing them for use. I'll just have to fill the top with resin so they make a flat layer. Then, I plan on adding a layer or material, either gel or cork, to the bottom so they don't stick to tables as much. The only thing I have to complain about is the holder. Unfortunately, a miniature test print proved that my original design had walls that were too thin. Therefore I had to redesign it so the walls were thick, which lead to the current design that I actually dislike because the walls are too thick (in my opinion). If I had the chance to redo it, I would fix/change the walls from being curvy to being straight on the inside and just adding curve to the outside. Holder, Top View Holder, Front View Holder, Back View

Project 2, Progress Post 4

Fusion is incredible. I'm so happy with how the drink coasters turned out. I hit a few bugs along the way, but I'm thankful I didn't have to do a another total restart. At the very least, I can say I'm a pro with the spline tool and cutting into objects. Game of Thrones; House Sigils Star Trek; Spock The end tweaks were difficult because the faces didn't want to push/pull after being cut into, so I ultimately adjusted dimensions by making use of combining objects with the intercept feature. Dragons Phoenix on Fire If printing these goes half as well as creating, I'd say it was a successful project. Here's hoping Meshmixer doesn't ruin anything while fixing the mesh. Journey Portal Coaster Dimensions: Diameter, 4.4 in /// Height, about 0.4 in Holder Dimensions: Inner Diameter minimum, 4.75 in /// Outer Diameter, about 5 in /// Height, 4 in /// Bottom thickness, 0.2 in Coaster Color(s), will be printed in red or blue. H